Archive for the ‘Design Patterns’ Category

Setting Research Targets: Using a Scenario Planning Process to Envision How the World Might Change

Saturday, September 20th, 2008

Speaker: Colleen Murray, Jump Associates Date: September 20, 2008 The origins of scenario planning Developing and communicating scenario worlds Frameworks Make sense of what you see Build mental models, maps and metaphors Use needs to highlight opportunities Imperatives Suggest directions and principles for development Offer guidelines for prioritizing and making decisions Observations See the world with fresh eyes Listen and Learn Find ...

Designing your reputation system

Monday, August 25th, 2008

Designing Your Reputation Systemview presentationtags: patterns karma levels points Bryce Glass, Sr. Interaction Designer at Yahoo!, shared his presentation on building reputation system at the 2008 IA Summit. Highlights from the slide presentation: Yahoo! Design Pattern Library: Reputation Patterns Define your business goals Drive user engagement Promote a specific feature Acknowledge top contributors Increase content ...

Usability Resources

Wednesday, September 12th, 2007

Patterns Library Welie.com specializes in patterns in interaction design, their patterns library cover a wide range of patterns common to current online interaction interface http://www.welie.com/patterns/ Apple Human Interface Guidelines From design process, characteristics of a successful software, to user experience with Apple products, this is the designer must-read of UI design. Link to Apple ...

Yahoo! Design Pattern Library

Thursday, April 13th, 2006

http://developer.yahoo.com/ypatterns/index.php This is an excellent resource of development terminologies and solutions to common user interface problems (known as Pattern).